Sunday, August 18, 2013
Eyes, A Beginning
You would not believe the amount of time it took to just make her eyes brown. Well, making her eyes simply brown wouldn't have taken much time, but I had to lay the groundwork for the rest of the exercise in eye rendering, and that includes remodeling the eye a fair bit. So I only ended up getting a simple diffuse shader with a texture map of a basic iris.
Also today, I added a rim effect (a bit hard to explain, but based on the one in the tutorial) which I'm convinced is completely invisible.
Still, looking forward to adding a bit of life to those eyes.