Creating a Realistic Head in Blender. I don't expect to go as far with it as the tutorial does (but you never know). I just wanted to pick up the techniques and try out the main ones.
Blender's interface takes a little while to get used to, but really not as long as I thought it would. The other nice thing is it turns out that anatomy and proportions I studied for drawing do seem to transfer over to 3D work pretty easily.
Review: bug-zapping lightbulbs are worthless
3 hours ago