Monday, August 19, 2013
A huge effort to get a couple of glints of light in an eye. Bump textures, noise textures, subsurface scattering, refraction... more complicated than the skin, even. At at the end of it all, I'm thinking I might move the light sources to reduce some of those reflections I worked so hard to get.
Anyway, the eyes are done for now. Next, either clothes (probably just a scarf to cover that horrible neck), or hair.