Anyway, things move along. Maybe some additional UI tools before I go on to the clouds...
Thursday, August 23, 2018
Mr. Blinky
Anyway, things move along. Maybe some additional UI tools before I go on to the clouds...
Sunday, August 19, 2018
Shape Keys
I got support for the shape keys themselves into the code last week, but I had to spend a bunch more time adding in support for UI controls and support for linking those controls up to the animation so that I could fool around with the weights in real time. (This is called testing in some circles.) Now that the basic support is in there, it should be a lot easier to set up other controls and debug tools from now on.
I know I said something about clouds last time, but I think the next thing I'm going to do is some more complete shape keys, e.g. a rig for animating a face or some such. We'll see how long that takes, and then I'll probably go back to work on atmospheric effects, unless I get distracted by something else.
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