Wednesday, December 31, 2008

Tuesday, December 30, 2008



A nice bit of fun, and educational, too.

Saturday, December 27, 2008

Long Vacation

I'm back, after a bit of a vacation, and I also found my sketchbook. Yay.

This is a sketch trying to capture an image I had in my head when I started outlining the next book (working title: Shadow Remains). Probably it will end up where most of my sketches do (in the dread limbo of unfinished pictures), but it looks really quite cool in my head. Honest.

I am full, utterly full, of cheese.

Friday, December 19, 2008

Wednesday, December 17, 2008

Tuesday, December 16, 2008

Saturday, December 13, 2008

Still Waiting

Another session and there's a little (tiny) bit more depth and detail. Still a long way off what I wanted when I started, but I like some of it.

Friday, December 12, 2008

Second Attempt

A somewhat different style attempt. Two sessions with Painter, roughly 90 minutes each. Below is the result of the first session.

Saturday, December 06, 2008

She's Been Waiting

Another Painter sketch. Slightly longer.

The colors aren't right, saturation gone all to hell, but I think it looks OK in monochrome with a bit of level adjustment.

I may try to push this one further (and fix the colors).

Friday, December 05, 2008

Paint Sketch - Birthday

A quick Painter sketch.

Thursday, December 04, 2008

Experimental Fail

A bit of an experiment that didn't turn out quite the way I wanted.

Monday, November 24, 2008

And Alsoer

Writing. I've been writing an outline, which is a bit of a new experience in that it seems to be going reasonably well this time. (Crossing fingers.)


A (mostly) rendered version of the last picture in the previous set.

Friday, November 21, 2008

Still Alive

Still attempting to draw pictures of random women, from time to time...

Monday, October 27, 2008


Well, last week (and the week before, actually) was quite unpleasantly busy. Almost nothing got done except "real" work, and where's the fun in that? Then I had that cold knock me down in the middle of the week. Anyway, last night I finally got a bit of doodle time in.

I'd pretty much given up on that model picture, it was just screaming FAIL at me. Still does, a bit, but I decided to play around with it a bit more. Results here. Not much difference, of course, since I didn't have much time. I think I succeeded in screwing up her hand, though.

I hope I can get back into a rhythm, because I'm falling behind on the stuff I want to do (aside from that picture-of-FAIL). Maybe tonight... (always the optimist.)

Thursday, October 23, 2008

Down and Out

I hab a code. By node is stubbed ub. I hade habbing a code.

Sunday, October 19, 2008

A Thousand Tiny Details

Here's the thing. Details make a picture. Details kill a picture. Too much fooling around trying to get a detail right, or too much detail in the wrong places, and you've can end up with stiff, unappealing work. Not enough detail, and you can end up with amateurish, lazy-looking work.

But I am lazy. I grow tired of the detail, exhausted with the thought of going on to finish. Still, something wants me to continue until it is. At some point my brain will say, OK, finished. But it seems a long way off, right now.

And then, paradoxically, sometimes working on a detail (especially when it turns out right) can be terrific fun.

Friday, October 17, 2008


I'm too lazy to come up with a title for every post.

Tuesday, October 14, 2008

The Speed of Ambition

For any slight improvement I think I'm making, there is always a greater increase in what I want to do. A year ago, or two, I probably would have been quite happy with this. Now, I'm ready to give up on it. I only continue because of a couple of bits I want to try, to see what I can learn.

Monday, October 13, 2008

Sunday, October 12, 2008

Wednesday, October 08, 2008


Some little progress made, each night, and some little indulgence (and/or exercise).

I wonder if I can make it a little more stylized this time, especially around the hair.

Thursday, October 02, 2008

I Did

I did, by the way, do one more. It is what it is. Now concentrating on... other things.

Sunday, September 28, 2008

Maybe One More

Her legs didn't turn out exactly the way I wanted, and I did end up overworking some places in spite of my earlier claims to like loose, chunky work. Still, it was a learning experience.

Saturday, September 27, 2008

Programming Note

I've put "NSFW" in the names of a few of the blogs I list over there. (Basically, that's the list of blogs I regularly visit.) It was a bit of a weird thing to have to do, because none of them are really about not-safe-for-work stuff, exclusively, but a few of them mention it from time to time. Also, of course, there's nothing stopping one of the other ones I haven't labeled from posting something, um, interesting. So, just a guideline.

Everything is Hard

Faces are hard. Hands are hard. Proportions are hard. Fabric is hard. Shadows are hard. Ankles are hard.

Hopefully I'll be done in one more session.

Thursday, September 25, 2008

Wednesday, September 24, 2008


More wrinkly bits. Getting close now. Maybe two more sessions or so.

Tuesday, September 23, 2008

Wrinkled Fabric

I always enjoy drawing (or trying to draw) wrinkled fabric. Wonderful abstract patterns.

Oh, the mistake was her arm. It actually wasn't as bad as I thought at first, but it still needed fixing. (Now, of course, I'm not sure whether I've fixed it or not. Bleah.)

I also ended up working on those things which I said were almost finished. Because I'm a liar.

Monday, September 22, 2008

I Hate It When That Happens

It's a good thing, but still annoying. I'm talking about when you look at a picture and suddenly snap, errors jump into focus. Pretty big errors.

If you can't see it, well, I'll leave you in suspense until the next update. If you can see it, please don't laugh too hard.

Rising Hemlines

Actually, I don't think this goes far enough for FP.

After her comment, I took another look at the proportions, and decided that yes, I had made the model's legs too short. So, I spent a bit of time correcting that, and a little bit of other fiddling.

Later, I may experiment with it some more.

Sunday, September 21, 2008


Or, What's So Great About Comics

Second in a Series: Completions, at Design Observer.

the series, when shown on a single surface, carries with it a kind of implicit satisfaction that a series disseminated over time does not.

The first thing that struck me when I read this, after the satisfaction of, "Hmm, yes, she's right," was, "She's talking about comics." Except she isn't. She talks about Warhol, and repetition in grids, but she never mentions comics. I don't know why. It seems an obvious connection to make. Maybe it just didn't fit well into her thesis.

Why does a comic book feel different from a book with words describing the same action, but also have a different (and sometimes stronger) appeal than a moving image, animation or live action, that portrays the same scenes and images? It's the satisfaction of the series, grouped together, progression visible on the page. And it suggests why, even with animation, movies and books, there are still reasons to write and draw comics.


This one is actually turning out pretty well, I think. I particularly like how those bracelets turned out. (At least for now. We'll see how I feel in the morning.)

If I may be allowed a moment here, this is approaching, a bit, what I wanted when I started working on this. By "this" I mean digital painting. Look at those bracelets, and the hair, and her chest (no, no, really, this is Art). I think what I didn't like about a lot of digital painting was the way nobody seemed willing to stop. Those areas I pointed out are pretty chunky if you look at the larger size. Some artists would go on, smoothing things out, adding detail, but I think that deadens the thing. I want to keep those big, visible brushstrokes, because they give it vitality, and that's what I think is missing in some Photoshop Art. I may go a little further, and fix a few things with the hair, but basically I'm pretty much finished on those parts.

Maybe I'm crazy. There's still lots of room for improvement, of course, and lots of people do great digital art without overworking it. Anyway, back to the grind, after some sleep.

Saturday, September 20, 2008

In Which We Discover He Is Color Blind

Touching up the face. Rough color for everything else.

Friday, September 19, 2008

Is This Some Kind of "Meme?"

Via everybody:

Take a picture of yourself right now.
Don’t change your clothes, don’t fix your hair . . . just take a picture.
Post that picture with NO editing.
Post these instructions with your picture.


Stress Relief 080918

After work, and "work," I need some stress relief. This works for me.

I think my speed might be improving. That would be nice.

Thursday, September 18, 2008

Saturday, September 13, 2008

Back to Black

Warmup. Trying to get used to using black.


More fun.

It may serve. Let's see how far I can take this.

Friday, September 12, 2008

No Boobies Allowed

I can't say I blame them, but Photobucket removed one of my pics recently, because it had boobies in it. One of those rare didn't-cover-them-up moments, but it was about as titillating as a naked Barbie™ doll. Still, I'm not going to blame them. It's their policy.

The thing I wondered, though, was what triggered it. The picture itself had no keywords or title attached to it, except a number, and had been up for almost a year. Does someone have a job of going through everything for violations? Do they Google™ for pictures associated with "naked lady" served by them? Is it a random sampling thing? Do they look at every single goddamn picture eventually? Well, I hope they enjoyed some of the other ones, anyway.

The picture was in this post, by the way.

Another Try

More doodling around a picture I started far too long ago.

Thursday, September 11, 2008

No, Not Really

The resemblance on this one is not so good. The dress came out OK in places though.

Wednesday, September 10, 2008


And not particularly successful hooey, at that.

Monday, September 08, 2008

Two Birds With One Stone

Thanks again to my wonderful feedbackers. Extended discussions have lead to new insights into the main character (new for me, anyway). Suddenly, she seems more real, and a bit more frightening, actually. Hopefully it comes out in the rewrites, and makes her more interesting to the readers.

Talk of two separate problems (a slow start problem, and a problem with a certain part not being "baroque" enough) lead me into a significant rearrangement of the first part of the book, and an addition which, I think, helps a fair bit with the slow start problem while also helping with the baroqueness. At least, it does mean that somebody gets shot much earlier on. And if there's one thing that helps a book it's gratuitous shootings.

Some other bits are re-crystallizing as well, in new configurations, after being smashed to bits. It's all very exciting.

Friday, September 05, 2008

More Hooey

I'm doing other stuff, and throwing hooey at the blog. Sorry.

Thursday, September 04, 2008

Monday, September 01, 2008

That Kind of Thing

The kind of thing I can post. Distraction/exercises:

I think this picture might resemble the model, and be distinct from the previous model. That would be pretty nice.

Thursday, August 28, 2008


Feedback is fantabulous. I love feedback.

Today I got a nice chunk of feedback on my latest fictional endeavor. Very nice indeed. It was full of accurate, incisive indications of things that need fixing, and which will be, I think, hugely difficult to fix. Weeks of head-pounding revisions loom ahead. But! It also said the reader enjoyed the story. That makes everything twinkle with pink fairy lights.

Tuesday, August 26, 2008

Work Plus

Aha. Do the doodling after the work. That's one approach.

Keeps the warmup from taking over, but makes the work into a warmup for the play. Hmm. More thought required.

I think I might be getting a bit of the hang for resemblances... or maybe not.

Saturday, August 23, 2008

Distraction Out of the Way

So anyway, that was an enjoyable distraction, but now I really must get back to serious pictures of things that don't exist.