I was fiddling around and upgraded Blender to 2.71, and then, of course, I had to open up my old head-sculpture file to see if it worked. How about that... visible eyebrows. Perhaps some performance improvements have squeezed a few more polygons out of my hardware, or maybe I'm just forgetting how, exactly, it was broken. But anyway, looking back on it a year later it looks... kinda hideous.
Yeesh. I mean, it's OK, I guess, for an initial stab at something, by someone with almost no experience with these tools. But it's nowhere near what I wanted. One of these days I'll take another stab though, maybe at something similar, maybe at something else.
Showing posts with label art. Show all posts
Showing posts with label art. Show all posts
Sunday, September 07, 2014
Monday, April 20, 2009
Some of the Better Ones
A roundup of sorts, of the pictures (mostly unfinished, and mostly from photographs or imitations) which I don't mind too badly.
(There's a theme here, and I'm just going to ignore that completely, thanks.)
(Edit: Pictures re-uploaded)
(There's a theme here, and I'm just going to ignore that completely, thanks.)
(Edit: Pictures re-uploaded)
Saturday, March 01, 2008
Past Favorites
Someone asked elsewhere if there is a collection of my work. ("Work"... Should be called "play", really.) There isn't a single place to see all the stuff I think is finished and maybe worth showing to people, so here's a little collection of the best stuff I have readily available. In no particular order, but as you go down it tends to get older.
(Edit: I've re-uploaded these pictures.)
(Edit: I've re-uploaded these pictures.)
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