Well, last week (and the week before, actually) was quite unpleasantly busy. Almost nothing got done except "real" work, and where's the fun in that? Then I had that cold knock me down in the middle of the week. Anyway, last night I finally got a bit of doodle time in.
I'd pretty much given up on that model picture, it was just screaming FAIL at me. Still does, a bit, but I decided to play around with it a bit more. Results here. Not much difference, of course, since I didn't have much time. I think I succeeded in screwing up her hand, though.
I hope I can get back into a rhythm, because I'm falling behind on the stuff I want to do (aside from that picture-of-FAIL). Maybe tonight... (always the optimist.)
Thursday, October 23, 2008
Sunday, October 19, 2008
Here's the thing. Details make a picture. Details kill a picture. Too much fooling around trying to get a detail right, or too much detail in the wrong places, and you've can end up with stiff, unappealing work. Not enough detail, and you can end up with amateurish, lazy-looking work.
But I am lazy. I grow tired of the detail, exhausted with the thought of going on to finish. Still, something wants me to continue until it is. At some point my brain will say, OK, finished. But it seems a long way off, right now.
And then, paradoxically, sometimes working on a detail (especially when it turns out right) can be terrific fun.
Friday, October 17, 2008
Tuesday, October 14, 2008
For any slight improvement I think I'm making, there is always a greater increase in what I want to do. A year ago, or two, I probably would have been quite happy with this. Now, I'm ready to give up on it. I only continue because of a couple of bits I want to try, to see what I can learn.